BW_ObjExporterMeshToString Method |
Converts a mesh into a sting of Obj format
Namespace:
BrydenWoodUnity.GeometryManipulation
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static void MeshToString(
Mesh m,
StringBuilder sb,
string name,
Transform kid
)
Public Shared Sub MeshToString (
m As Mesh,
sb As StringBuilder,
name As String,
kid As Transform
)
public:
static void MeshToString(
Mesh^ m,
StringBuilder^ sb,
String^ name,
Transform^ kid
)
static member MeshToString :
m : Mesh *
sb : StringBuilder *
name : string *
kid : Transform -> unit
Parameters
- m
- Type: Mesh
The mesh to be converted - sb
- Type: System.TextStringBuilder
The stringbuilder on to which the data will be attached - name
- Type: SystemString
The name of the mesh - kid
- Type: Transform
[Missing <param name="kid"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.BW_ObjExporter.MeshToString(UnityEngine.Mesh,System.Text.StringBuilder,System.String,UnityEngine.Transform)"]
See Also