UIEventSyncExtensionsSetValue Method (InputField, String) |
[Missing <summary> documentation for "M:BrydenWoodUnity.UI.UIEventSyncExtensions.SetValue(UnityEngine.UI.InputField,System.String)"]
Namespace:
BrydenWoodUnity.UI
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static void SetValue(
this InputField instance,
string value
)
<ExtensionAttribute>
Public Shared Sub SetValue (
instance As InputField,
value As String
)
public:
[ExtensionAttribute]
static void SetValue(
InputField^ instance,
String^ value
)
[<ExtensionAttribute>]
static member SetValue :
instance : InputField *
value : string -> unit
Parameters
- instance
- Type: InputField
[Missing <param name="instance"/> documentation for "M:BrydenWoodUnity.UI.UIEventSyncExtensions.SetValue(UnityEngine.UI.InputField,System.String)"]
- value
- Type: SystemString
[Missing <param name="value"/> documentation for "M:BrydenWoodUnity.UI.UIEventSyncExtensions.SetValue(UnityEngine.UI.InputField,System.String)"]
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
InputField. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also