ControlPointUI Class |
Namespace: BrydenWoodUnity.UIElements
The ControlPointUI type exposes the following members.
| Name | Description | |
|---|---|---|
| ControlPointUI | Initializes a new instance of the ControlPointUI class |
| Name | Description | |
|---|---|---|
| isSelected |
| Name | Description | |
|---|---|---|
| Initialize(ListTransform) |
Initiates the component
| |
| Initialize(Transform) | ||
| OnDrag |
Called when the element is being dragged
| |
| OnEndDrag |
Called when the dragginf stops
| |
| OnPointerDown |
Called when the pointer is down on top of the element
| |
| OnPointerEnter |
Called when the pointer enters the element
| |
| OnPointerExit |
Called when the pointer exits the element
| |
| OnPointerUp |
Called when the pointer is up on top of the element
| |
| ToggleAxisConstraint | ||
| UpdatePositions | ||
| UpdateUIPosition |
| Name | Description | |
|---|---|---|
| moved |
Triggered when the element is moved
| |
| onSelected | ||
| stoppedMoving |
| Name | Description | |
|---|---|---|
| axis | ||
| axisConstrain | ||
| image |
The Image component of the GUI object
| |
| initialDiffs | ||
| mouseOver |
The color to be used when the mouse is over the element
| |
| movePlane |
The type of plane to contrain the movement on (the actual plane will be parallel to this one but with its centre at the initial position of the scene object
| |
| original |
The original color of the Image
| |
| sceneObject |
The gameObject in scene to be moved by this control point
| |
| selected |
The color to be used when the element is clicked
|