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AssetBundleManagerLoadFromAssetBundle Method

Load a bundle

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void LoadFromAssetBundle(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.AssetBundleManager.LoadFromAssetBundle(System.String)"]

See Also