MeshlessGridManagercurrentPrefab Property |
The current prefab to be placed
Namespace:
BrydenWoodUnity.Grid
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic GameObject currentPrefab { get; set; }
Public Property currentPrefab As GameObject
Get
Set
public:
property GameObject^ currentPrefab {
GameObject^ get ();
void set (GameObject^ value);
}
member currentPrefab : GameObject with get, set
Property Value
Type:
GameObject
See Also