MeshlessGridManager Class |
[Missing <summary> documentation for "T:BrydenWoodUnity.Grid.MeshlessGridManager"]
Namespace: BrydenWoodUnity.Grid
The MeshlessGridManager type exposes the following members.
| Name | Description | |
|---|---|---|
| MeshlessGridManager | Initializes a new instance of the MeshlessGridManager class |
| Name | Description | |
|---|---|---|
| currentGrid | ||
| currentPrefab |
The current prefab to be placed
| |
| gridGUIElements | ||
| grids | ||
| senderButton |
| Name | Description | |
|---|---|---|
| AbortOrientation | ||
| EndSettingOrientation |
Closes the orientation process
| |
| ExistingIsDeleted | ||
| GenerateGrid |
Creates a grid
| |
| GenerateGrid(Vector3) | ||
| GenerateGUISelect |
Creates a GUI element for the grid
| |
| GetPrefabFootprint |
Total site covered area
| |
| MapIsLoaded | ||
| MirrorClusterHorizontally | ||
| MirrorClusterVertically | ||
| OnAddGrid | ||
| OnCirculation | ||
| OnClustersLoaded |
Called when grids and clusters are loaded
| |
| OnGridCalculated |
Called when the grid has been calculated
| |
| OnGridChanged |
Change grid of selected clusters
| |
| OnGuiSelected |
Called when the GUI element of a grid is selected
| |
| OnLevelChanged |
When the level of a grid changes
| |
| OnObjectDeleted |
Called when a placed prefab is deleted
| |
| OnPlaceAdditional | ||
| OnPlaceCluster | ||
| OnPlaceFromPrefabButton | ||
| OnSaveState | ||
| OnSiteLoaded |
Called when the site polygon has been placed (either drawn or loaded)
| |
| OnSitePlaced |
Called when the site polygon has been placed (either drawn or loaded)
| |
| OnSnap |
Snapping between clusters
| |
| OnStartPlacing(PrefabButton) |
Called when a prefab button is pressed to start the placing process
| |
| OnStartPlacing(GameObject, ListDataRow, Material) | ||
| PrefabAdded | ||
| RotateGrid |
Called when the current grid is to be rotated
| |
| RotateGridWithSlider |
Rotate grid and placed clusters based on slider value
| |
| RotateSelectedCluster | ||
| SetCurrentGrid |
Sets the current grid
| |
| SetSaveState |
Saves the info on grids and clusters
| |
| UpdateCurrentGrid |
Called when site polygon is changed
|
| Name | Description | |
|---|---|---|
| prefabAdded |
| Name | Description | |
|---|---|---|
| addGridButton | ||
| addGridText | ||
| additionalParent | ||
| clusterManager | ||
| clusterPanel | ||
| configurationParent |
The object to hold the prefabs as children
| |
| deleteSite | ||
| entry | ||
| existingDeleted | ||
| exteriorPanel | ||
| floor2floor |
The floor to floor height
| |
| gridColors |
The list of available colors for the different grids
| |
| gridPrefab |
The prefab of the grid
| |
| guiGridParent |
The object to hold the grid GUI elements as children
| |
| guiGridSelectPrefab |
The prefab for the grid GUI element
| |
| levelSlider | ||
| map | ||
| mapLoaded | ||
| proceduralClusterPrefab | ||
| resManager | ||
| rotateGrid | ||
| sitePolygon |
The polygon of the site
| |
| transformationTab |