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MeshlessGridManagerOnStartPlacing Method (GameObject, ListDataRow, Material)

[Missing <summary> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnStartPlacing(UnityEngine.GameObject,System.Collections.Generic.List{System.Data.DataRow},UnityEngine.Material)"]

Namespace:  BrydenWoodUnity.Grid
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public ProceduralCluster OnStartPlacing(
	GameObject cluster,
	List<DataRow> row,
	Material mat
)

Parameters

cluster
Type: GameObject

[Missing <param name="cluster"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnStartPlacing(UnityEngine.GameObject,System.Collections.Generic.List{System.Data.DataRow},UnityEngine.Material)"]

row
Type: System.Collections.GenericListDataRow

[Missing <param name="row"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnStartPlacing(UnityEngine.GameObject,System.Collections.Generic.List{System.Data.DataRow},UnityEngine.Material)"]

mat
Type: Material

[Missing <param name="mat"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnStartPlacing(UnityEngine.GameObject,System.Collections.Generic.List{System.Data.DataRow},UnityEngine.Material)"]

Return Value

Type: ProceduralCluster

[Missing <returns> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnStartPlacing(UnityEngine.GameObject,System.Collections.Generic.List{System.Data.DataRow},UnityEngine.Material)"]

See Also