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MeshlessGridManagerOnPlaceAdditional Method

[Missing <summary> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnPlaceAdditional(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.String)"]

Namespace:  BrydenWoodUnity.Grid
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void OnPlaceAdditional(
	GameObject additional,
	Vector3 position,
	Vector3 euler,
	string name
)

Parameters

additional
Type: GameObject

[Missing <param name="additional"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnPlaceAdditional(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.String)"]

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnPlaceAdditional(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.String)"]

euler
Type: Vector3

[Missing <param name="euler"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnPlaceAdditional(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.String)"]

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGridManager.OnPlaceAdditional(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,System.String)"]

See Also