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ProceduralClusterGetMaxBounds Method

Get accumulative Bounds of all Children of object

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public Bounds GetMaxBounds(
	List<GameObject> g
)

Parameters

g
Type: System.Collections.GenericListGameObject

[Missing <param name="g"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.ProceduralCluster.GetMaxBounds(System.Collections.Generic.List{UnityEngine.GameObject})"]

Return Value

Type: Bounds

[Missing <returns> documentation for "M:BrydenWoodUnity.GeometryManipulation.ProceduralCluster.GetMaxBounds(System.Collections.Generic.List{UnityEngine.GameObject})"]

See Also