MeshlessGridReorientGrid Method |
Rotates grid based on polygon
Namespace:
BrydenWoodUnity.Grid
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void ReorientGrid(
Polygon polygon,
float angle
)
Public Sub ReorientGrid (
polygon As Polygon,
angle As Single
)
public:
void ReorientGrid(
Polygon^ polygon,
float angle
)
member ReorientGrid :
polygon : Polygon *
angle : float32 -> unit
Parameters
- polygon
- Type: BrydenWoodUnity.GeometryManipulationPolygon
[Missing <param name="polygon"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGrid.ReorientGrid(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single)"]
- angle
- Type: SystemSingle
[Missing <param name="angle"/> documentation for "M:BrydenWoodUnity.Grid.MeshlessGrid.ReorientGrid(BrydenWoodUnity.GeometryManipulation.Polygon,System.Single)"]
See Also