PlaceablePrefabAddBoundingRender Method |
If group selected adds outline to all selected recursively
Namespace:
BrydenWoodUnity.GeometryManipulation
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void AddBoundingRender(
GameObject previous = null
)
Public Sub AddBoundingRender (
Optional previous As GameObject = Nothing
)
public:
void AddBoundingRender(
GameObject^ previous = nullptr
)
member AddBoundingRender :
?previous : GameObject
(* Defaults:
let _previous = defaultArg previous null
*)
-> unit
Parameters
- previous (Optional)
- Type: GameObject
[Missing <param name="previous"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.AddBoundingRender(UnityEngine.GameObject)"]
See Also