PlaceablePrefabCheckAdjacencies Method |
Checks all adjacenty objects
Namespace:
BrydenWoodUnity.GeometryManipulation
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void CheckAdjacencies(
float dist,
bool checkOthers = false
)
Public Sub CheckAdjacencies (
dist As Single,
Optional checkOthers As Boolean = false
)
public:
void CheckAdjacencies(
float dist,
bool checkOthers = false
)
member CheckAdjacencies :
dist : float32 *
?checkOthers : bool
(* Defaults:
let _checkOthers = defaultArg checkOthers false
*)
-> unit
Parameters
- dist
- Type: SystemSingle
[Missing <param name="dist"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.CheckAdjacencies(System.Single,System.Boolean)"]
- checkOthers (Optional)
- Type: SystemBoolean
[Missing <param name="checkOthers"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.CheckAdjacencies(System.Single,System.Boolean)"]
See Also