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PlaceablePrefab Methods

The PlaceablePrefab type exposes the following members.

Methods
  NameDescription
Public methodAddBoundingRender
If group selected adds outline to all selected recursively
Public methodCheckAdjacencies
Checks all adjacenty objects
Public methodCheckCompatibility
Check if there are half modules
Public methodClearAdjacencies
Clears the array of adjacent objects
Public methodClearLists
Public methodDelete
Called when a cluster is deleted
Public methodDeSelect
Deselect this
(Overrides SelectableGeometryDeSelect.)
Public methodExpand
Called if a half module is resolved
Public methodExpandBack
Called when cluster is unresolved
Public methodGenerateBoxCollider
Adds a box collider to this
Public methodInitialize
Public methodMove
Moves cluster, called in case of resolve/unresolve
Public methodOnChangeLevel
Moves gameobject up. down a level
Public methodPopulateLists
Public methodRestoreParent
In case of a Group Selection this is called to restore the original parents
Public methodSelect
select only this
(Overrides SelectableGeometrySelect.)
Public methodSelectGroup
Select all adjacent objects to this
Public methodSelectHighlight
Creates outline if this is selected
(Overrides SelectableGeometrySelectHighlight(Boolean).)
Public methodSetCombinedParent
Set one parent for all selected
Public methodToggleCirculation
Turn the cluster's circulation on/off
Public methodToggleCirculation(Boolean)
Turn the cluster's circulation on/off
Public methodUpdateBoxCollider
Updates the collider of the cluster
Public methodUpdateColider
When a clusters changes shape update the box collider
Public methodUpdateConditionals
Public methodUpdateGridPosition
Updates position on grid
Public methodUpdateSize
Updates the size of the cluster
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See Also