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PlaceablePrefabSetCombinedParent Method

Set one parent for all selected

Namespace:  BrydenWoodUnity.GeometryManipulation
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SetCombinedParent(
	Transform parent,
	List<GameObject> myAdjacencies,
	GameObject previous = null
)

Parameters

parent
Type: Transform

[Missing <param name="parent"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.SetCombinedParent(UnityEngine.Transform,System.Collections.Generic.List{UnityEngine.GameObject},UnityEngine.GameObject)"]

myAdjacencies
Type: System.Collections.GenericListGameObject

[Missing <param name="myAdjacencies"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.SetCombinedParent(UnityEngine.Transform,System.Collections.Generic.List{UnityEngine.GameObject},UnityEngine.GameObject)"]

previous (Optional)
Type: GameObject

[Missing <param name="previous"/> documentation for "M:BrydenWoodUnity.GeometryManipulation.PlaceablePrefab.SetCombinedParent(UnityEngine.Transform,System.Collections.Generic.List{UnityEngine.GameObject},UnityEngine.GameObject)"]

See Also